// julia dela — design · code · AI
I turn complex problems into clean interfaces and intelligent apps — from Figma wireframes to shipped Next.js code with AI under the hood.
UX research, wireframes, Figma prototypes, and full case studies — from user problem to high-fidelity solution.
React, Next.js, TypeScript on the web. Kotlin and Android SDK for mobile. Clean code, accessible interfaces, real products.
Building apps that think — ML models, intelligent scheduling, AI-powered features using Python, TensorFlow, and LLM APIs.
Master's student in Computer Science. Builder of products. Designer of experiences.
Built and shipped web apps and landing pages for clients; designed UI in Figma and implemented them in React/Next.js. Projects ranged from portfolio sites to internal productivity tools.
React
Figma
Python
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An intelligent productivity application that uses machine learning to automatically schedule your tasks, reduce planning overhead, and keep you in a deep work state — without the constant clock-checking.
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This case study documents the UX/UI design journey for FocusFlow, from initial user research to high-fidelity mockups. It highlights the design decisions that shaped the application into an intuitive and effective productivity tool.

This case study documents the end-to-end UX/UI design process for Wanderlust, a mobile app that helps users effortlessly plan their travels. Showcases research and design decisions for an intuitive travel planning tool.

This case study documents the complete UX/UI design process for my personal portfolio website. It highlights the design and research decisions that led to a professional and intuitive platform for showcasing my work.
A focused productivity timer for Android built with Kotlin. Implements work/break intervals, local notifications, and session tracking — helping users stay in flow without constantly checking the clock.

One of my very first projects built completely from scratch — a 30-second typing test made with Pygame, custom game loop and all.
"Hop Haven" is a 2D adventure game built with Unity, combining brewery simulation with questing elements. Demonstrates skills in C# scripting, game mechanics, and 2D asset integration.
An AI system that turns casual notes about your experience into polished, professional CV entries - running locally on a Polish language model.
A system that automatically detects and reads license plates from photos - a custom fine-tuned detection model paired with OCR, built to strict software engineering practices.
Have a project in mind? Looking for a designer-developer who can handle the full stack — from UX research to AI-powered features? Let's talk.