Case Study

Wanderlust — UX/UI Case Study

This case study documents the end-to-end UX/UI design process for Wanderlust, a mobile app that helps users effortlessly plan their travels. Showcases research and design decisions for an intuitive travel planning tool.

Year2023
RoleUX/UI Designer
Duration4 weeks
FigmaIllustratorUX ResearchCanva
Wanderlust — UX/UI Case Study
Wanderlustoverview
Overview

The story behind the project

The challenge
Problem

Travel planning is fragmented across 5+ tools (flights, hotels, activities, notes, sharing). Users described the planning phase as more stressful than the trip itself.

The approach
Solution

A single mobile app that consolidates itinerary building, booking links, offline access, and group sharing into one calm, opinionated flow.

The result
Outcome

Click-through rate on prototype walkthrough hit 87%. Testers said they would replace 3+ existing tools if the app shipped.

Process

How it was designed

Step 01

Research & Discovery

Surveys, interviews, and competitive teardown of major travel-planning apps to identify the highest-friction moments in a typical trip plan.

  • Surveyed 30 frequent travellers
  • Competitive audit of TripIt, Wanderlog, Google Trips
  • Journey map across booking → trip → post-trip
  • Prioritised friction points
[ Screenshot — Research & Discovery ]
Step 02

Visual Design System

Soft, warm visual language with custom illustrations to make planning feel like part of the adventure rather than admin work.

  • Custom illustration set in Illustrator
  • Type and colour system tuned for mobile
  • Icon set aligned with map metaphors
  • Component library in Figma
[ Screenshot — Visual Design System ]
Tech Stack

Built with

FigmaAdobe IllustratorCanvaProcreate