2D Game

Hop Haven — 2D Game

"Hop Haven" is a 2D adventure game built with Unity, combining brewery simulation with questing elements. Demonstrates skills in C# scripting, game mechanics, and 2D asset integration.

Year2023
RoleDeveloper & Designer
Duration8 weeks
Unity EngineC#Pixel ArtGit2D Game DevelopmentGame Design
Hop Haven — 2D Game
Hop Havenoverview
Overview

The story behind the project

The challenge
Problem

Most cozy 2D games skip the simulation depth, and most simulation games skip the cosy vibe. Hop Haven aims for the middle: a small, warm world with real systems underneath.

The approach
Solution

A 2D Unity game pairing a brewery management loop with a quest system and pixel-art world. Built solo to learn end-to-end game development.

The result
Outcome

Playable vertical slice with a 30-minute play loop, six recipes, and three quest lines. Ongoing project.

Features

What Hop Haven does

Feature 01

Brewery Sim

Core gameplay loop of buying ingredients, choosing recipes, brewing, and selling. Customers have preferences that shift over time.

  • Recipe and ingredient inventory system
  • Time-based brewing with quality outcomes
  • Customer preference modelling
  • Economy and pricing balance
[ Screenshot — Brewery Sim ]
Feature 02

Quests & World

NPCs offer quests that send the player around a hand-drawn pixel-art town. Quests reward unlocks for the brewery side of the game.

  • NPC dialogue system
  • Quest log and state tracking
  • Pixel-art tilemap world
  • Save/load with JSON
[ Screenshot — Quests & World ]
Tech Stack

Built with

Unity 2022C#AsepriteGit